Lately I have been taking a break from learning ruby and working on my game. I beat the campaigns for Warcraft 3 Frozen throne and Supreme Commander Forged Alliance. Though I cheated on the last Warcraft scenario. The population limit really gets to me. They wanted to focus on squad battles, but the battles are often so chaotic you sometimes have no idea whats happening anyway. In the last level you can only have a population of 100 and they have 2 – 3 sides with a 100 each. With stronger units then I can build. Perfect recipe for a fun level. It just got a little irritating by the end with both story lines being predictable and redundant. Warcraft’s was slighter better though. I mean in Supcom the Aeon princess sacrifices herself at the end of the original campaign and at the end of the expansion. I am very glad to hear Square Enix is working with Gas Powered Games on Supreme Commander 2. It sounds like the story should be vastly improved. Apparently a lot of work has been done on optimization as well, so it will hopefully actually work on regular systems. Personally I think it should be considered a bug when it runs really slow on a Core 2 Quad 2.4 ghz machine with 6 gigs of RAM.
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